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When creating a character in 3D I ALWAYS start out by drawing the characters out first. This saves an enormous amount of time in the long run. Drawing a character on paper or on a drawing tablet is a lot faster and easier.
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After I have drawn the character out and I’m satisfied with the results, I begin to construct him/her in a 3D environment. This could take some time. It generally takes me about 2 days.
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After I am satisfied with the 3D version of the character, I begin to give him/her facial expressions, which in the 3D world, we call "Morping". This is because the character’s face morphs from one shape to the another to convey the illusion of emotion.
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And finally, after adding around 20 - 30 facial expressions, I begin to give the character bones! This enables me to move their arms and legs so that I can pose them for the strip. So there you have it. In a nut shell, that is how my comic is made. There are a few details that I left out, but these were the highlights. I decided to do the comic in 3D because I am fascinated with the medium. There are so many possibilities when creating 3 Dimensional environments and characters. Not only that, but there is so much to learn as well. The tools involved in executing this type of process are very intensive and powerful. The process of building things in 3D is sort of like sculpting. So it exercises a different part of your brain. There is a big future in the 3D industry and a lot of new supporting technologies to look forward to as well. That is why I decided to go this route for my comic. So I hope you enjoyed this little look into how I do what I do and I hope you keep reading! |
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